Article | 'Japan Mehs Virtua Fighter 5. NO ONLINE = NO BUY?'

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Acenso

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#201 Acenso
Member since 2006 • 2355 Posts
House of the Dead 4 with online. Now that's what I want...TekkenMaster606

You are a smart man. Coop online for that with Xbox live would be Kick ***
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TekkenMaster606

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#202 TekkenMaster606
Member since 2006 • 10980 Posts
[QUOTE="TekkenMaster606"]House of the Dead 4 with online. Now that's what I want...Acenso

You are a smart man. Coop online for that with Xbox live would be Kick ***



I agree with everything but the smart man part. :)
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Felous1

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#203 Felous1
Member since 2006 • 4557 Posts
But either way online play would be a definite hurt to arcades.Acenso
In Japan. Because as far as I know arcade is dead pretty much everywhere else.
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DementedDragon

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#204 DementedDragon
Member since 2003 • 5095 Posts

It's funny how he thinks he can speak for both SEGA and the consumers; especially in japan.  Why is online so essential when they have an abundance of arcades? 

*tries to reach out and grab a copy of VF5*

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SockPuppetHyren

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#205 SockPuppetHyren
Member since 2005 • 1001 Posts
[QUOTE="Acenso"][QUOTE="TekkenMaster606"]House of the Dead 4 with online. Now that's what I want...TekkenMaster606

You are a smart man. Coop online for that with Xbox live would be Kick ***



I agree with everything but the smart man part. :)

I agree with the guy who caled you a smart man. :P
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palaric8

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#206 palaric8
Member since 2006 • 2246 Posts
[QUOTE="Felous1"]He's assuming online is having an impact on sales in Japan.jvonrader
Just what I was thinking. Then again, it's surprising how many Japanese players I run into playing Team Elimination in Lost Planet. Observation: It's FAR easier to find one such Japanese gamer in a Team Elimination match than just normal Elimination.

so japanese actually buy 360s? wow .
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SupraGT

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#207 SupraGT
Member since 2003 • 8150 Posts
you guys just dont understand how online can definatly kill the gameplay and make it useless. They'd have to change the whole fighting engine in order for it to be a decent online experience. I dont know what all the praise is for DOA online. There's nothing good about it. The games move frames work at 30 fps while the game itself runs at 60fps, but there is still terrible lag.
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TekkenMaster606

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#208 TekkenMaster606
Member since 2006 • 10980 Posts
[QUOTE="TekkenMaster606"][QUOTE="Acenso"][QUOTE="TekkenMaster606"]House of the Dead 4 with online. Now that's what I want...SockPuppetHyren

You are a smart man. Coop online for that with Xbox live would be Kick ***



I agree with everything but the smart man part. :)

I agree with the guy who caled you a smart man. :P



I bought Genji and Untold Legends. Intelligence out the window...

But you know what, intelligence and gaming don't go together. Everyone knows that.
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DaysAirlines

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#209 DaysAirlines
Member since 2006 • 9537 Posts
They can patch the PS3 version to include online right?
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Felous1

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#210 Felous1
Member since 2006 • 4557 Posts
you guys just dont understand how online can definatly kill the gameplay and make it useless. SupraGT

Tell me you are talking about killing the gameplay online.

http://www.1up.com/do/previewPage?pager.offset=2&cId=3155915

"1UP: I'm going to read between the lines here. Nice. Going back to the lack of online play for a moment, I know that AM2 has stated many times that the reason VF5 doesn't support online play is because the experience would be less than optimal, due to latency times and whatnot. But it doesn't take a mathematician to realize that if VF5 on home console did feature online play, that would threaten your thriving arcade business, which is dominant in Japan. After all, why would people pay to play and customize things in an arcade if they could do it for free at home online? How do you feel about that theory?

NS: That's totally not true. It is because of the delay experienced online, and because the environment and atmosphere of online play makes it impossible to re-create the gameplay as it is in the arcade version, and that's why we're not putting VF5 online."
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SockPuppetHyren

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#211 SockPuppetHyren
Member since 2005 • 1001 Posts
[QUOTE="SockPuppetHyren"][QUOTE="TekkenMaster606"][QUOTE="Acenso"][QUOTE="TekkenMaster606"]House of the Dead 4 with online. Now that's what I want...TekkenMaster606

You are a smart man. Coop online for that with Xbox live would be Kick ***



I agree with everything but the smart man part. :)

I agree with the guy who caled you a smart man. :P



I bought Genji and Untold Legends. Intelligence out the window...

But you know what, intelligence and gaming don't go together. Everyone knows that.

Though it helps. Besides, we all make bad purchases, it's nothing too big .
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SupraGT

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#212 SupraGT
Member since 2003 • 8150 Posts

[QUOTE="SupraGT"]you guys just dont understand how online can definatly kill the gameplay and make it useless. Felous1

Tell me you are talking about killing the gameplay online.

http://www.1up.com/do/previewPage?pager.offset=2&cId=3155915

"1UP: I'm going to read between the lines here. Nice. Going back to the lack of online play for a moment, I know that AM2 has stated many times that the reason VF5 doesn't support online play is because the experience would be less than optimal, due to latency times and whatnot. But it doesn't take a mathematician to realize that if VF5 on home console did feature online play, that would threaten your thriving arcade business, which is dominant in Japan. After all, why would people pay to play and customize things in an arcade if they could do it for free at home online? How do you feel about that theory?

NS: That's totally not true. It is because of the delay experienced online, and because the environment and atmosphere of online play makes it impossible to re-create the gameplay as it is in the arcade version, and that's why we're not putting VF5 online."

that's what i am saying. the experience is totally killed. even if you had perfect connections, it still wont be enough b/c the information will still have to take time to transfer.

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Yellow_Rose

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#213 Yellow_Rose
Member since 2002 • 16739 Posts

It's funny how he thinks he can speak for both SEGA and the consumers; especially in japan.  Why is online so essential when they have an abundance of arcades? 

*tries to reach out and grab a copy of VF5*

But then you can look at it like this.

Why pay almost $600 US equvilant for a game you can play at the arcade for a lot lot LOT less?

DementedDragon
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Blackbond

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#214 Blackbond
Member since 2005 • 24516 Posts
you guys just dont understand how online can definatly kill the gameplay and make it useless. They'd have to change the whole fighting engine in order for it to be a decent online experience. I dont know what all the praise is for DOA online. There's nothing good about it. The games move frames work at 30 fps while the game itself runs at 60fps, but there is still terrible lag.SupraGT


And even with its problems its still accepted by its fans. Why can't Sega do the same with VF. We all know online fighters aren't the same as offline but we still want them anyways.

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TekkenMaster606

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#215 TekkenMaster606
Member since 2006 • 10980 Posts

 

But then you can look at it like this.

Why pay almost $600 US equvilant for a game you can play at the arcade for a lot lot LOT less?

 

Yellow_Rose



Because money is an object intended for my personal enjoyment.

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DementedDragon

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#216 DementedDragon
Member since 2003 • 5095 Posts

but then you can look at it like this

Why pay almost $600 US equvilant for a game you can play at the arcade for a lot lot LOT less?Yellow_Rose

So you can play it at home whenever you want and on your own time.

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Yellow_Rose

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#217 Yellow_Rose
Member since 2002 • 16739 Posts

[QUOTE="Yellow_Rose"]but then you can look at it like this

Why pay almost $600 US equvilant for a game you can play at the arcade for a lot lot LOT less?DementedDragon

So you can play it at home whenever you want and on your own time.

And how many people are doing that right now?  Evidently not too many.

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LosDaddie

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#218 LosDaddie
Member since 2006 • 10318 Posts
[QUOTE="LosDaddie"]Wow.....1up owned Sega. I would've paid to see the SEga guy's facial expression after that question.

....but Sega knows that they will have their apologists who will back any decision they make.Felous1

I doubt it would make a difference if the 360 had online. Because I bet the 360 version will sell like crap in Japan. And their arcade machines only exist there anyway...

I was referring to NA sales.
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mentzer

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#219 mentzer
Member since 2007 • 1242 Posts

No excuse at all for not including online.

If Sega, or Namco for that matter, is worried about frame data lagging due to latency, that can always be solved in future updates when Sega and Namco find a solution.

It's obvious a online Tekken or SC or VF threaten the arcade business, and that is why the feature is left out.

Team Ninja is not focused nor heavily involved in the arcade sector, so online is a no brainer on DOA.

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DementedDragon

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#220 DementedDragon
Member since 2003 • 5095 Posts

And how many people are doing that right now?  Evidently not too many.Yellow_Rose

Patience, grasshopper.  8)

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blazinpuertoroc

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#221 blazinpuertoroc
Member since 2004 • 12245 Posts

VF4 only sold 0.55 million units in Japan and 1.70 million units worldwide

:|

kage_53
eh alot of those number are wrong..pretty sure Halo2 and MGS sold more...
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Carmilla31

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#222 Carmilla31
Member since 2005 • 3335 Posts
Blue Dragon didnt save the 360 in Japan. Virtua Fighter 5 wont save the PS3 in Japan either.
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SupraGT

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#223 SupraGT
Member since 2003 • 8150 Posts

[QUOTE="SupraGT"]you guys just dont understand how online can definatly kill the gameplay and make it useless. They'd have to change the whole fighting engine in order for it to be a decent online experience. I dont know what all the praise is for DOA online. There's nothing good about it. The games move frames work at 30 fps while the game itself runs at 60fps, but there is still terrible lag.Blackbond


And even with its problems its still accepted by its fans. Why can't Sega do the same with VF. We all know online fighters aren't the same as offline but we still want them anyways.

Thus online is only left to the casuals in the market that dont care much.

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Yangire

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#224 Yangire
Member since 2010 • 8795 Posts

[QUOTE="Blackbond"][QUOTE="SupraGT"]you guys just dont understand how online can definatly kill the gameplay and make it useless. They'd have to change the whole fighting engine in order for it to be a decent online experience. I dont know what all the praise is for DOA online. There's nothing good about it. The games move frames work at 30 fps while the game itself runs at 60fps, but there is still terrible lag.SupraGT



And even with its problems its still accepted by its fans. Why can't Sega do the same with VF. We all know online fighters aren't the same as offline but we still want them anyways.

Thus online is only left to the casuals in the market that dont care much.

I'm suprised a level 44 bumped a thread from 2 years ago.

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SupraGT

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#225 SupraGT
Member since 2003 • 8150 Posts

[QUOTE="SupraGT"]

[QUOTE="Blackbond"]

And even with its problems its still accepted by its fans. Why can't Sega do the same with VF. We all know online fighters aren't the same as offline but we still want them anyways.

Yangire

Thus online is only left to the casuals in the market that dont care much.

I'm suprised a level 44 bumped a thread from 2 years ago.

I have reached my conclusion after the release of tekken, vf, and doa

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FlamesOfGrey

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#226 FlamesOfGrey
Member since 2009 • 7511 Posts
[QUOTE="SupraGT"]

[QUOTE="Yangire"]

[QUOTE="SupraGT"]

Thus online is only left to the casuals in the market that dont care much.

I'm suprised a level 44 bumped a thread from 2 years ago.

I have reached my conclusion after the release of tekken, vf, and doa

The person you quoted however, got banned from these forums over a year ago so, bumping it to reply to him is pointless at this point.
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LegatoSkyheart

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#227 LegatoSkyheart
Member since 2009 • 29733 Posts

Old 2007 Topic is Old.

But hey I predict this is going to happen to NBA JAM.

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SolidTy

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#228 SolidTy
Member since 2005 • 49991 Posts

[QUOTE="Blackbond"][QUOTE="SupraGT"]you guys just dont understand how online can definatly kill the gameplay and make it useless. They'd have to change the whole fighting engine in order for it to be a decent online experience. I dont know what all the praise is for DOA online. There's nothing good about it. The games move frames work at 30 fps while the game itself runs at 60fps, but there is still terrible lag.SupraGT



And even with its problems its still accepted by its fans. Why can't Sega do the same with VF. We all know online fighters aren't the same as offline but we still want them anyways.

Thus online is only left to the casuals in the market that dont care much.

It's a shame about that really, VF failed online, it just doesn't work. We aren't there yet.

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lamprey263

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#229 lamprey263
Member since 2006 • 45432 Posts
that was a stupid move, these days online play is an essential and demanded component for some types of games
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SupraGT

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#230 SupraGT
Member since 2003 • 8150 Posts

[QUOTE="SupraGT"]

[QUOTE="Blackbond"]

And even with its problems its still accepted by its fans. Why can't Sega do the same with VF. We all know online fighters aren't the same as offline but we still want them anyways.

SolidTy

Thus online is only left to the casuals in the market that dont care much.

It's a shame about that really, VF failed online, it just doesn't work. We aren't there yet.

I don't think we will ever be to offline quality. In some cases it is close enough, but you still have to deal with the random jitter. It's will never replace the arcade cabinet. That's one reason why SSF4 will be released in the arcades soon.

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Darth_DuMas

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#231 Darth_DuMas
Member since 2006 • 2687 Posts

ah man I miss some of these posters, whaddya have to go and bump this for :P

I can't imagine someone would miss out on this game because of a lack of an online feature though.

But I guess so.

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Teuf_

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#232 Teuf_
Member since 2004 • 30805 Posts

[QUOTE="Blackbond"][QUOTE="SupraGT"]you guys just dont understand how online can definatly kill the gameplay and make it useless. They'd have to change the whole fighting engine in order for it to be a decent online experience. I dont know what all the praise is for DOA online. There's nothing good about it. The games move frames work at 30 fps while the game itself runs at 60fps, but there is still terrible lag.SupraGT



And even with its problems its still accepted by its fans. Why can't Sega do the same with VF. We all know online fighters aren't the same as offline but we still want them anyways.

Thus online is only left to the casuals in the market that dont care much.



Dude...you're continuing a conversation from 3 years ago with a user that's now banned. :P